/*
 * Copyright (C) 2012 Rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg.server.net;

import java.io.IOException;
import java.net.InetAddress;
import java.net.Socket;
import rpg.server.RPGServer;

/**
 * rothens.tumblr.com
 * @author Rothens
 */
public class AcceptThread extends Thread {
	
	final ListenThread listener;
	final RPGServer rs;
	
	AcceptThread(ListenThread listenthread, String name, RPGServer rs){
		super(name);
		listener = listenthread;
		this.rs = rs;
	}
	
	public void run(){
		while(true){
			if(!listener.isListening){
				break;
			}
			try {
				Socket socket = ListenThread.getServerSocket(listener).accept();
				if(socket == null){
					continue;
				}
				synchronized(ListenThread.getAddresses(listener)){
					InetAddress address = socket.getInetAddress();
					if(ListenThread.getAddresses(listener).containsKey(address)  && System.currentTimeMillis() - ListenThread.getAddresses(listener).get(address) < 5000L){
						ListenThread.getAddresses(listener).put(address, System.currentTimeMillis());
						socket.close();
						continue;
					}
					ListenThread.getAddresses(listener).put(address, System.currentTimeMillis());
				}
				LoginHandler loginhandler = new LoginHandler(rs, socket, "Connection #" + ListenThread.addNetworkListenThread(listener));
				ListenThread.addPendingConnection(listener, loginhandler);
			} catch (IOException e){
				e.printStackTrace();
			}
		}
	}
	
}
